//Generated lump file. generated by Bee.NativeProgramSupport.Lumping
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/vm/Field.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/vm/Il2CppHStringReference.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/vm/MetadataLoader.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/vm/Runtime.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/vm/StackTrace.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/vm/ThreadPoolMs.cpp"
