//Generated lump file. generated by Bee.NativeProgramSupport.Lumping
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/os/Generic/Assert.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/os/Generic/CpuInfo.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/os/Generic/Debug.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/os/Generic/Handle.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/os/Generic/LibraryLoader.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/os/Generic/MemoryMappedFile.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/os/Generic/SystemCertificates.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/os/Generic/Thread.cpp"
#include "C:/Program Files/Unity/Hub/Editor/6000.3.5f2/Editor/Data/il2cpp/libil2cpp/os/Generic/WindowsRuntime.cpp"
