<ui:UXML xmlns:ui="UnityEngine.UIElements"
         noNamespaceSchemaLocation="../../../../../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
    <Style src="./SpriteAtlasTextureSpaceUsedIssueSettings.uss"/>
    <ui:VisualElement name="Integerfield" class="integerfield">
        <ui:IntegerField label="Texture Wastage size greater than" value="1" name="size"/>
        <ui:Label class="unit" text="KB"/>
    </ui:VisualElement>
    <ui:VisualElement class="spacer"/>
    <UnityEditor.U2D.Tooling.Analyzer.UIElement.OKCancel.OKCancelElement/>
</ui:UXML>
