using UnityEditor.IMGUI.Controls; using PlasticGui.WorkspaceWindow.Merge; #if UNITY_6000_2_OR_NEWER using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem; #endif namespace Unity.PlasticSCM.Editor.Views.Merge.Developer { internal class ChangeCategoryTreeViewItem : TreeViewItem { internal MergeChangesCategory Category { get; private set; } internal ChangeCategoryTreeViewItem(int id, MergeChangesCategory category) : base(id, 0, category.CategoryType.ToString()) { Category = category; } } }