using System; using System.Collections; namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks.Platform { internal class PlatformSpecificCleanupTask : TestTaskBase { public PlatformSpecificCleanupTask() { RunOnError = ErrorRunMode.RunAlways; } public override IEnumerator Execute(TestJobData testJobData) { testJobData.PlatformSpecificSetup?.CleanUp(); yield break; } } }