{
  "name": "com.unity.timeline",
  "displayName": "Timeline",
  "version": "1.8.10",
  "unity": "2022.3",
  "keywords": [
    "unity",
    "animation",
    "editor",
    "timeline",
    "tools"
  ],
  "description": "Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.",
  "dependencies": {
    "com.unity.modules.director": "1.0.0",
    "com.unity.modules.animation": "1.0.0",
    "com.unity.modules.audio": "1.0.0",
    "com.unity.modules.particlesystem": "1.0.0"
  },
  "relatedPackages": {
    "com.unity.timeline.tests": "1.8.10"
  },
  "_upm": {
    "changelog": "### Fixed\n\n- Fix compilation error for version 2023.2 of the editor (TB-352)\n- Fixed an issue where it was possible for 2 clips to have a micro overlap that was not detected as a blend, resulting in both clips playing at the same time with a weight of one. (TB-345)"
  },
  "upmCi": {
    "footprint": "a6f178f50d471675fca1bbd8e13b3f592cd5fc8b"
  },
  "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.timeline@1.8/manual/index.html",
  "repository": {
    "url": "https://github.cds.internal.unity3d.com/unity/com.unity.timeline.git",
    "type": "git",
    "revision": "a83681b24217526a0f539d70ddca4abf270a5ada"
  },
  "samples": [
    {
      "displayName": "Customization Samples",
      "description": "This sample demonstrates how to create custom timeline tracks, clips, markers and actions.",
      "path": "Samples~/Customization"
    },
    {
      "displayName": "Gameplay Sequence Demo",
      "description": "This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in Timeline tracks.",
      "path": "Samples~/GameplaySequenceDemo"
    }
  ],
  "_fingerprint": "7f8b2fb101b6053cc7472330401e94ff0c17b204"
}
