using System; using System.Collections.Generic; namespace Unity.VisualScripting { [Plugin(BoltFlow.ID)] internal class Changelog_1_4_7 : PluginChangelog { public Changelog_1_4_7(Plugin plugin) : base(plugin) { } public override SemanticVersion version => "1.4.7"; public override DateTime date => new DateTime(2019, 09, 26); public override IEnumerable changes { get { yield return "[Fixed] Graph stack error when Timer or Cooldown exited super units"; yield return "[Optimized] Unit options building by displaying fewer progress bar updates"; } } } }