namespace Unity.VisualScripting { public class GreaterThanHandler : BinaryOperatorHandler { public GreaterThanHandler() : base("Greather Than", "Greather Than", ">", "op_GreaterThan") { Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); Handle((a, b) => a > b); //Handle((a, b) => a > b); Handle((a, b) => a > b); } } }