namespace Unity.VisualScripting { public sealed class IncrementHandler : UnaryOperatorHandler { public IncrementHandler() : base("Increment", "Increment", "++", "op_Increment") { Handle(a => ++a); Handle(a => ++a); Handle(a => ++a); Handle(a => ++a); Handle(a => ++a); Handle(a => ++a); Handle(a => ++a); Handle(a => ++a); Handle(a => ++a); Handle(a => ++a); Handle(a => ++a); } } }