namespace Unity.VisualScripting { public class LessThanHandler : BinaryOperatorHandler { public LessThanHandler() : base("Less Than", "Less Than", "<", "op_LessThan") { Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); Handle((a, b) => a < b); //Handle((a, b) => a < b); Handle((a, b) => a < b); } } }