// Cristian Pop - https://boxophobic.com/ using UnityEngine; using UnityEditor; namespace Boxophobic.StyledGUI { [CustomPropertyDrawer(typeof(StyledSpace))] public class StyledSpaceAttributeDrawer : PropertyDrawer { StyledSpace a; public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { a = (StyledSpace)attribute; } public override float GetPropertyHeight(SerializedProperty property, GUIContent label) { a = (StyledSpace)attribute; return a.space; } } }