// Cristian Pop - https://boxophobic.com/ using UnityEngine; using UnityEditor; using System; namespace Boxophobic.StyledGUI { public class StyledColoringDrawer : MaterialPropertyDrawer { public StyledColoringDrawer() { } public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor) { GUI.contentColor = prop.colorValue; } public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor) { return -2; } } }