using System; using Borodar.FarlandSkies.Core.DotParams; using UnityEngine; namespace Borodar.FarlandSkies.LowPoly.DotParams { [Serializable] public class CelestialParam : DotParam { public Color TintColor = Color.gray; public Color LightColor = Color.gray; [Range(0, 8)] public float LightIntencity = 1; } }