namespace UnityEditor.TerrainTools
{
///
/// An enum used for defining which n-dimensional spaces a particular
/// NoiseType or FractalType implementation supports
///
[System.Serializable]
[System.Flags]
internal enum NoiseDimensionFlags
{
///
/// No dimensions are supported
///
None = 0,
///
/// One-dimensional noise is supported
///
_1D = (1 << 0),
///
/// Two-dimensional noise is supported
///
_2D = (1 << 1),
///
/// Three-dimensional noise is supported
///
_3D = (1 << 2),
///
/// Four-dimensional noise is supported
///
_4D = (1 << 3),
}
}