namespace UnityEditor.TerrainTools { /// /// An enum used for defining which n-dimensional spaces a particular /// NoiseType or FractalType implementation supports /// [System.Serializable] [System.Flags] internal enum NoiseDimensionFlags { /// /// No dimensions are supported /// None = 0, /// /// One-dimensional noise is supported /// _1D = (1 << 0), /// /// Two-dimensional noise is supported /// _2D = (1 << 1), /// /// Three-dimensional noise is supported /// _3D = (1 << 2), /// /// Four-dimensional noise is supported /// _4D = (1 << 3), } }