namespace Unity.VisualScripting
{
///
/// Returns the angle between two 2D vectors in degrees.
///
[UnitCategory("Math/Vector 2")]
[UnitTitle("Angle")]
public sealed class Vector2Angle : Angle
{
public override float Operation(UnityEngine.Vector2 a, UnityEngine.Vector2 b)
{
return UnityEngine.Vector2.Angle(a, b);
}
}
}