namespace Unity.VisualScripting { /// /// Returns the angle between two 2D vectors in degrees. /// [UnitCategory("Math/Vector 2")] [UnitTitle("Angle")] public sealed class Vector2Angle : Angle { public override float Operation(UnityEngine.Vector2 a, UnityEngine.Vector2 b) { return UnityEngine.Vector2.Angle(a, b); } } }