namespace Unity.VisualScripting
{
///
/// Returns the distance between two 4D vectors.
///
[UnitCategory("Math/Vector 4")]
[UnitTitle("Distance")]
public sealed class Vector4Distance : Distance
{
public override float Operation(UnityEngine.Vector4 a, UnityEngine.Vector4 b)
{
return UnityEngine.Vector4.Distance(a, b);
}
}
}